Software Endevors

phryne

Free Member
Jan 19, 2023
5
3
Greetings,

the (not so very) short intro: I'm from Latin America, I'm 28 going 29, I studied Mechatronics Engineering, and I've worked as a fulltime SWE since 2019. I consider myself to be almost creative, stubbornly scientific but also indulgent on fantasy. My greatest fault when it comes to business is that I'm neither constant enough and not detailed enough. On the positive side, I'm a good learner and people tend to like working with me. I've had a rough experience previously with a cofounder where he was unemployed and doing business development while I was the SWE. It was unbalanced in many ways and it bombed. I've done projects in between, selling a few thousands in fullstack dev, and a handful of failed projects around Ethereum circa 2017.

I'm currently trying to pick a project to get off the ground that's both useful and keeps me engaged. As someone who grew up with videogames, the latest idea I've explored is a neo gaming review website. I'm conflicted about the future of gaming reviews, especially since they're moving to YouTube on video format. I ran a Google Ads campaign and I didn't find much interest except from people in South America. (I guess that I projected my own biases and preferences onto the landing page?)

Overall, I'm open to working with someone who has an unsolved problem and to develop it. My personal goal above income is to create something that's so useful that people are willing to pay for it. Having been on the backseat of software, moving to the driver's seat is really proving really hard. I'm very introverted – you'd say almost a hermit, and online is where I've found anything close to success in finding people. In the past I've coasted from reddit to Discord, and while I made friends, no work has come up from these relationships, partly because I wasn't looking for it.

With the exposure I've had to owning a business, developing a product, selling the product, and keeping things alive I know a huge amount of investment goes into projects that, more often than not, flop. I'm certainly scared, but I'm also secretly hopeful. I'm not sure of how much I can contribute to a community where I'm the least experienced guy in the room, but I'll try to stick around if things work out.

Digital regards,
Oscar
 
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